Accueil>Intellivision>News
Samedi 13/04/24 à 17:22 par Firebrand | ||||
Ce fichier informatif vient clore la cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.264. - 11.55 04/12/2024: Aligned files to 0.264 version.
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Lundi 08/04/24 à 16:51 par Firebrand | ||||||
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Voici la liste des changements: - The CabControlFriendly setting works in arcade edition to stop paging with left and right. - Improved PinballX XML export to include dual screen games as vertical games. - Optimized code type coversions. May improve performace slightly - Latest version of .net 6 desktop runtime
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Mercredi 03/04/24 à 14:20 par Firebrand | ||||
Ce gestionnaire de ROMs vient de recevoir une importante mise à jour. Les améliorations sont les suivantes: Excited to anounce the release of V3.7.0! One of the biggest feature update releases in a very long time. This feature update list has been driven by two main big features adds: Total DOS Collection, Date/Time ZSTD Compression TrrntzipUI becomes S.A.M. Structured Archive Maker So here the detailed list of all the updates and bug fixes in V3.7.0! Feature Updates: Bug Fixes:
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Mardi 02/04/24 à 18:12 par Firebrand | ||||
Cet ensemble de scripts pour EmulationStation a été mis à jour. Les améliorations sont les suivantes: Emulators/cores/systems: - Add Othello multivision (with gearsystem) - Add nokia ngage with eka2l1 - Add PSXMame for ZINC games - Add Ikemen-GO - Add gemRB engine (open-source implementation of Infinity Engine for Baldur's Gate type games) - Add standalone fbneo emulator for fbneo system - Add ability to run custom OpenBOR build (using rom filename & specific core option) : configuration is NOT automated with custom versions - VPinball : compatibility with version 10.8 - Update Supermodel version - Magic Engine can now be downloaded from RetroBat (you still need to purchase a key to get full functionality, RetroBat does not provide it) - Bump RetroArch to 1.17 Features: Fixes: Interface: Dev stuff: Project:
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Lundi 01/04/24 à 16:57 par Firebrand | ||||||||
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.264.
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Mercredi 20/03/24 à 15:09 par Firebrand | ||||||
Ces frontends multi-systèmes ont été mis à jour, mais les changements sont inconnus.
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Samedi 16/03/24 à 14:44 par Firebrand | ||||
Ce nouveau fichier additionnel clôture le cycle de mis à jour des fichiers de ProgettoSNAPS pour MAME v0.263. - 11.54 04/15/2024: Aligned files to 0.263 version.
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Jeudi 14/03/24 à 16:09 par Firebrand | ||||
Avec un peu de retard par rapport à son Arcade Edition, ce frontend multi-systèmes a été mis à jour. Toujours pas d'information sur les changements.
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Mercredi 13/03/24 à 14:42 par Firebrand | ||||
Ce frontend multi-systèmes a été mis à jour, mais les changements ne sont pas connus.
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Vendredi 08/03/24 à 16:25 par Firebrand | ||||
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Seul un changement est à signaler: - 5.0a with new Gold/Black menu buttons!
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Jeudi 07/03/24 à 15:04 par Firebrand | ||||
Une nouvelle version de cet émulateur Intellivision pour Nintendo DS a été publiée. Voici la liste des changements: - New splash screen jingle. - Boosted audio output by almost 25% so you don't have to max out your DS volume. - New audio ramp down/up to help soften (and partially eliminate) audio pops/clicks when transitioning in and out of a game to the menus. - Minor cleanup and tweaks as time permitted.
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Vendredi 01/03/24 à 17:05 par Firebrand | ||||||||
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.263.
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Lundi 26/02/24 à 17:25 par Firebrand | ||||||
De nouvelles versions de ces frontends multi-systèmes ont été publiée mais les changements ne sont pas connus.
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Lundi 19/02/24 à 16:58 par Firebrand | ||||
Ce frontend et son Arcade Edition ont été mis à jour, mais les changements ne sont pas connus.
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Dimanche 18/02/24 à 17:06 par Firebrand | ||||||
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes: - Updated to latest .net 6 desktop runtime but still the only regularly updated front end tthat supports Windows XP too other than RetroArch. - Removed a little fat from the GameEx executables. - Forgot to mention in the previous releaase but the TMDB API is working again and the Movie database within GameEx now supports your online streamed videos. It should build up quite nicely now. - If you receive false positives with Windows Defender, I have resolved this with Microsoft and you just need to update to the latest Windows Defender definitions.
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Samedi 17/02/24 à 17:26 par Firebrand | ||||
Le dernier fichier additionnel de ce cycle de MAME de ProgettoSNAPS a été mis à jour pour MAME v0.262: - 11.53 02/16/2024: Aligned files to 0.262 version. - 11.52 02/09/2024: The file is now available on GitHub; you can find it here: https://github.com/AntoPISA/MAME_SupportFiles
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Jeudi 15/02/24 à 10:58 par Firebrand | ||||||
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes: - I brought the TV functionality in GameEx up to this decade, removed the legacy stuff and it can now act as an IPTV client, supporting M3U plus, XMLTV, Xsream and VOD. It's very simple to configure and supports up to 20 playlists. - With this I also improved the http video streaming. - In addition I resolved several minor bugs and resolved a few exceptions that were being swallowed.
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Samedi 10/02/24 à 15:48 par Firebrand | ||||
Cet ensemble de scripts pour configurer un frontend pour RetroArch et autres émulateurs a été mis à jour. Les améliorations sont le ssuivantes: New emulators / cores : - Add Ares & Bizhawk for multiple systems - Add Mupen64 (Rosalie's) and Simple64 standalone emulators (n64 and n64dd) - Add Flycast (Dreamcast, naomi & Atomiswave) - Add Kronos (Saturn) - Add melonDS standalone (NDS) - Add citra-canary (3DS) - Add Namco 2x6 with Play emulator (also added on PS2) - Add Zinc (Arcade) - Add SSF (Saturn) - Add Stella - Add ruffle (flash) - Add HBMame standalone (homebrew arcade) - Add ZEsarUX (ZX Spectrum) - Add arduous (arduboy) - Add uzem (uzebox) - Add libretro MelonDS DS - Add lowresNX - Add jynx (Camputers lynx) - Add hatari standalone (atariST) - Add Magic Engine (PCEngine & SuperGrafx) - Add pcsx2 libretro core support - Add libretro:hatarib core - Add PinballFX, Pinball M & PinballFX2 support (steam versions & standalone) - Add libretro:dinothawr - Add libretro:xRick (Rick Dangerous) - Add libretro:openlara (Tomb Raider port) - Add gong libretro port - Add fake08 (PICO8) - Add Super Bros War (libretro port of Super Mario War) - Add vitaquake2 - Add ecwolf (Wolfenstein 3D) - Add libretro:boom3 (Doom 3) - Add eduke32 - Add GZDoom - Add The Force Engine (Dark Forces) - Add SEGA S-TV with libretro:kronos - Remove 4DO core Core system scope increases: Core/emulator updates: Guns: Features: Fixes: Dev stuff:
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Lundi 05/02/24 à 14:07 par Firebrand | ||||
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes: - Improved cheat database selection - after selecting cheats, just press START to reset and apply cheats directly on the cheat picker screen. - Improved bankswitching/paged roms so that partially filled banks can be switched (some recent homebrews require this). - Updated internal database so more games load and run properly without tweaks. - Minor cleanups across the board as time permitted.
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Dimanche 04/02/24 à 15:11 par Firebrand | ||||||||||||||||||||||||||||||||||||
Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis sous une même interface a été publiée. Voici la liste des changements: - ACCESSIBILITY/TTS: fix target language and missing espeak handling on Linux - AI: AI service reworked: performance increase, automatic translation, configurable subtitle placement, and more - APPLE: Fix WebDAV crash with digest auth (Cloud Sync) - APPLE: Cloud sync fixes – ignore .DS_Store files and re-sync on app foreground - APPLE: Don’t re-create default directories - APPLE: Show Git information correctly - AUDIO/SYNC: Handle Hz skew adjustment for high refresh rates better (BFI, swap interval) - AUDIO/MIXER: Separate ffmpeg/mpv and audiomixer conditionals - AUDIO/WASAPI: Reworked shared buffer operation for more flexibility, fixed exclusive mode last buffer looping when entering menu - CONFIG/OVERRIDES: Fix setting savefile_directory in override file - CONFIG: Force fixed locale for numbers - CHEEVOS: Upgrade to rcheevos 11.0 - CHEEVOS: Use rc_client for state management - CHEEVOS: Don’t track disc changes when achievements are disabled - CHEEVOS: Reinitialize rewind buffer after loading game with achievements - CHEEVOS: Inform user when server is unreachable - CHEEVOS: Fix crash on first load of game with achievements with threaded video - EMSCRIPTEN: Increase chunk size for reads/writes - EMSCRIPTEN: Modularize the JavaScript and clean up the web build - EMSCRIPTEN: Prefix core name with libretro_ for exports - EMSCRIPTEN: replace dashes with underscores in corenames (fix for vitaquake cores) - EMSCRIPTEN: Use ZipFS for web player asset bundle - EMSCRIPTEN: Change default audio rate to 44100 - IOS: Fix widget on IOS17 - IOS: Exit instead of crash on some errors - IOS: Fix ios-vulkan-ppsspp - IOS: Enable HDR support on IOS - IOS: Add option to disable respecting silent mode - IOS: Allow ignoring safe area (fullscreen over notch) - IOS: Default to not enabling keyboard gamepad - IOS: Fix XRGB8888 in GL driver - IOS: Allow changing the app icon - IOS: Add HAVE_ACCESSIBILITY to iOS builds - IOS/TVOS: Create GL context as GLES3 to fix some rendering performance problems - INPUT: Fix ghost input when setting RETROK_UNKNOWN - INPUT: Default ‘Bind Hold’ to 0 to prevent problems with controllers not resting at null state - INPUT: Add a setting to allow turbo d-pad directions - INPUT: Don’t save mouse buttons to autoconfig - INPUT/MENU: Add option for merging ‘Hotkey Enable’ device types - INPUT/mFI: disable secondary_joypad to prevent issues with controllers detected both as HID and mFI - INPUT/UDEV: Change event detection to polling in udev_joypad - INPUT/WAYLAND: Use unaccelerated pointer motion to prevent mouse dead zone - LAKKA: Add new menu options for Switch (overclock, CEC, BT ERTM) - LIBRETRO: Add environment command to get playlist path - LIBRETRO/NETPACKET: Switch environment call number from 76 to 78 (retire 76 as it was never used by any core). Simplify broadcasts by removing the option to send to all but one client, use an explicit RETRO_NETPACKET_BROADCAST constant instead. Separate explicit flushing and querying of incoming packet into two operations. Enable a core to specify a protocol version string which can get used instead of core version to determine compatibility between two players. Log and notify a separate message when there is a content crc mismatch while using this interface to convey it being less severe - MENU: Fix menu analog stick navigation (1.16.0.1) - MENU: Add option to find thumbnail images by playlist rom filename (1.16.0.2) - MENU: Don’t process menu events while input is being flushed (1.16.0.2) - MENU: Prevent proceeding to next bind when single binding (1.16.0.3) - MENU: Fix touchscreen menu false positives in case of overlap - MENU: Sort playlists ignoring extension (Playstation 2 should come after Playstation) - MENU: Treat System Volume Information folder as hidden on all platforms - MENU: Add Belarusian language option - MENU: Fix savestate thumbnail behavior when navigating back to playlist while content is still running - MENU: Fix word wrapped widget length - MENU: Add help text to controller drivers - MENU: Fix quit on content close option - MENU: Fix thumbnails in History for content loaded through Load Content - MENU: Flexible thumbnail matching (ROM name – database name – short name) - MENU: Remove legacy thumbnail pack downloader - MENU/GLUI: Icon corrections - MENU/OZONE: Thumbnail related fixes (missing thumbnail bar, fullscreen thumbnail flashing, sidebar focus) - MENU/RGUI: Fix text scaling in 16:9 - MENU/XMB: Background images take precedence over color themes, default image opacity set the same as color theme opacity - MENU/XMB: Fix segmentation fault when background image is missing - MENU/XMB: Several corrections and cleanups - MENU/XMB: Layout/thumbnail fixes – Thumbnail layout adjustments, Header title improvements, Handheld layout adjustments - NETWORKING/NETPLAY: Add support for joining MITM servers from command line - NETWORKING/NETPACKET: Interface connection flow improvements - OSX: Fix mouse support for MelonDS DS on OSX - OSX: Option to create a portable build - PATCHES: Add support for XDelta-formatted patches. - PATCHES: Fix patching for cores that support contentless mode - PS2: Fix for no sound - PS2: Fix 0-byte logs and add memory stats - PSP: Fix memory leak in audio driver - RUNLOOP: Frame Rest, experimental sleep feature aiming to lower CPU usage and temperature when using certain CPU hungry vsync modes - RPI: Fix videocore + switchres compile failure - SCAN: Do CRC check on PSP/PSP(PSN) content - TVOS: Enable overlay support - VIDEO/BFI: Black Frame Insertion added to DirectX10/11/12. BFI Hz range now covers every 60hz multiple under 1000hz. Variable Strobe length via new ‘Dark Frames’ option, algorithm to auto select ‘decent’ Dark Frames choice. - VIDEO/GLSL: Add FinalViewportSize support to GLSL - VIDEO/GLSL: Change rotation type to int to maximize compatibility - VIDEO: Use video refresh rate instead of core refresh rate for menu frame limiting - VIDEO: Limit paused video refresh rate - VIDEO: Enforce swap interval 1 in menu if vsync is on - WII: Enable Cheevos for Wii builds - WIIU: Fix config file and core info reading - WIIU: Fix “Up” and “Left” directional input for both Analog sticks for GC Adapter - WIIU: Fix 3 USB controllers (NES/SNES/Retrode) - WIIU: Fix file descriptor leak - WIN32: Prefer D3D11 and WASAPI as default video and audio drivers - WIN32: Fix window size when aspect ratio is < 0 - WIN32: Fix screen resolution always tied to the main monitor - WAYLAND: Enable fallback for screensaver inhibit via D-Bus - WAYLAND: Introduce wp_fractional_scale_v1 protocol for proper fractional scaling - WAYLAND: Update wayland-protocols version to 1.31
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